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NPC Generator

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Advanced [show]


Everard Tickle, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears a blue top hat and blue clothes. He wears a top hat to hide his balding. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He invites people to come help in his community garden.

History: Everard was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Jeweler. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Job, Debt. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Everard Tickle, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)15 (+2) 13 (+1)17 (+3)
Skills Athletics +5, Religion +4
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. Tiger eye turquoise (8 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Gomory Lindsey, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a faded coat and loose pants complete with feathered hat. His chestnut hair is kept up in a ponytail inside a feathered hat. His eyes, though not visible through his cowl, are brown.

Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down; and he wants revenge against dire rats

Ideals: Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Enemies, Rich. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Gomory Lindsey, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)10 (+0) 7 (-2)14 (+2)
Skills Investigation +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Star ruby (900 gp).


Social Check DCs


Conrad Denholm, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. His auburn hair is cut short. His thin eyebrows rest above his beady amber eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Conrad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south to a Laborer, Conrad learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Conrad was left his mother's suit of armor and trained in its use and care. He struck the Laborer job and began his own company from there.

Motivation: Expand his business.

Flaws: Ugly, Disease, Hedonist. Bonds: Job, Military. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Conrad Denholm, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 8 (-1)14 (+2)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Simon Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man typically wears grey cloth garments or leather armor. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has done his best to style his blonde hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Simon was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Cartwright. He has built up a small fortune and can afford his own way.

Motivation: He's in love; and he wants to get laid

Bonds: Rich, Attractive, Slave, Immigrant, Has a crush. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Simon Marlowe, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 7000 cp. Aquamarine (300 gp). Rose (40 gp).


Social Check DCs


Guy Kimberley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a grey suit, white shirt, and blue tie. His black hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with poetry.

History: He was born the only child of a wealthy merchant. Like his mother and his brother before him, after school he went straight into learning to become a Barber. He struck the Barber job and began his own company from there.

Motivation: To be a Dyer again; and wants to open a new tavern

Ideals: Philantrophist, Artistic, Entrepeneur. Flaws: Insane. Bonds: Job. Occupation: Barber

Voice: Whispers

Attributes [hide]

Guy Kimberley, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)9 (-1) 11 (+0)8 (-1)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1800 sp.


Social Check DCs

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