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NPC Generator

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Advanced [show]


Lance Branson, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His hair is brown and curly. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 13th year, his parents were killed by a orcs raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Painter.

Motivation: Revenge; and someone believes him a fraud

Flaws: Ugly, Fearful, Disease. Bonds: Job, Enemies. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Lance Branson, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)12 (+1) 10 (+0)12 (+1)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Clerebold Livingstone, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a pastel shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His broad hat is riddled with cuts and holes. His violet eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Family, Military. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Clerebold Livingstone, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)7 (-2) 10 (+0)11 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp. 1 Holy water. 4 Smokesticks. 4 Smokesticks.


Social Check DCs


John Breeden, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his longsword. He has a golden handlebar mustache and slicked back golden hair. His eyes are blue and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother.

Ideals: Opinionated, Gifted. Bonds: Family, Mentor. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

John Breeden, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 14 (+2)9 (-1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Hubert Mitchell, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy pastel pantaloons and a grey scarf. He wears a small hat to hide his balding. He has several tiny ruby earrings on each ear.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He uses divination through singing.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Athletic, Gifted. Bonds: Rich, Criminal record, Religious. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Hubert Mitchell, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 18 (+4)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Breastplate. 1 Half-Plate.


Social Check DCs


Arnold Eastoft, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He keeps his long black hair kept up in a rat tail. His violet unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Carpenter mother left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Flaws: Disease, Forgetful. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Arnold Eastoft, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)10 (+0) 7 (-2)15 (+2)
Skills Animal Handling +0, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 4 Thunderstones. 4 Holy water.


Social Check DCs

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