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Advanced [show]


Wymar Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears grey painted combat armor at almost all times. He wears his auburn hair down. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He believes the world needs to unite to get rid of dire rats once and for all.

History: A powerful necromancer made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Sculptor like his father before him.

Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge

Flaws: Selfish. Bonds: Enemies, Mentor, Job. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Wymar Blakeley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)13 (+1) 16 (+3)11 (+0)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. 1 Hourglass.


Social Check DCs


Tim Hackney, Male Human [Permalink]

Personal [hide]

Description: This eastern man sports violet clothing, slightly heavier than average wear. His clothes are grease stained in places. His hair is white and very short. His half smiles and brown eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is harsh and unforgiving.

History: The child of eastern immigrants he idolized his mother. He was an apprentice working in his mother's forge. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: Expand his business; and balancing his hectic life and new fisher responsibilities is difficult

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Tim Hackney, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 12
Languages Common, Infernal, Terran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: Chrysoprase (20 gp). Violet garnet (1000 gp). Violet garnet (1000 gp). 1 Minor magic item.


Social Check DCs


Trym Addington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a yellow vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large golden tufts of hair around his ears. His eyes are gray and catlike.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. The war was a terrible time for him, and Trym does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 3 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has never given up on his dancing dream.

Motivation: He loathes his own lifestyle.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Immigrant, Military. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Trym Addington, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, History +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Chrysoberyl (150 gp). Rhodochrosite (12 gp). Rhodochrosite (12 gp). 1 Banded mail. 1 Chain shirt.


Social Check DCs


Lewis Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. He has a blonde handlebar mustache and slicked back blonde hair. He has amber eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful brothel owner made him what he is. While studying, he fell in love. They married and had a son. He became a Mercenary soon after.

Motivation: An old rival family wants him found; and sabotage a competitor

Ideals: Entrepeneur. Bonds: Job, Family, Mentor, In love. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Lewis Badger, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Violet garnet (500 gp). Chrysoberyl (80 gp). Hematite (9 gp). 1 Minor magic item.


Social Check DCs


Hubert Kitchur, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He keeps his auburn hair in a pixie cut. His gray eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the east. Like his mother and his brother before him, after school he went straight into learning to become a Junk Dealer. He inherited the family business which he has now maintained for 10 years.

Motivation: Expand his business; and to be a masseuse again

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Religious. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Hubert Kitchur, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)14 (+2) 11 (+0)8 (-1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1300 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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