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NPC Generator

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Advanced [show]


Heward Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple blue line shooting up and back down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Heward will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: He loathes his own lifestyle; and sabotage a competitor

Ideals: Extrovert, Pacifist. Flaws: Ugly. Bonds: Poor. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Heward Winchester, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Dustin Harrington, Male Human [Permalink]

Personal [hide]

Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. His golden hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.

History: Dustin was born in the east. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Gifted, Persistence. Flaws: Ugly, Selfish. Bonds: Rich, Religious. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Dustin Harrington, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)13 (+1) 14 (+2)5 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gunter Graham, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a yellow shirt with thin black vertical stripes and green pants, and is pretty ugly. His hair is golden and curly. His eyes are blue and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.

History: He was born at the edge of vast desert. He has had some formal painting training, and achieved minor success. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home; and to clean up the streets

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Guardian, Nature. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Gunter Graham, Male Human Fighter 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)8 (-1) 11 (+0)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 20000 cp. Emerald (1100 gp). Golden yellow topaz (300 gp).


Social Check DCs


Roger Kimberly, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Roger wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He believes the world needs to unite to get rid of giants once and for all.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Days after completing his studies, news broke out that his hometown was attacked by giants. Roger was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Enemies, Criminal record. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Roger Kimberly, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Odo Wedgwood, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. With bright brown hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: Odo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Brewer job and began his own company from there.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Disciplined, Gifted. Bonds: Attractive, Job. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Odo Wedgwood, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)16 (+3) 10 (+0)9 (-1)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin, Sylvan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs

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