Trym Hornsby, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. He has a tattooed face.
Personality: Calm and collected, he is a well trained Stylist. He also has developed a complete distrust of the Carter profession.
History: Born to a Carter, his mother struggled to pay the bills. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Bonds: Attractive, Job, Poor, Adventurer. Occupation: Stylist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Robert Berkeley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a green poncho over his likewise colored trousers and shirt. He has no hair. His blue eyes dart from person to person to random spaces in the air.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now spends his time doing works of charity.
Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 7 (-2) | 7 (-2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 2100 sp.
Arnold Weston, Male Human [Permalink]
Personal [hide]
Description: This malnourished man typically wears green cloth garments or leather armor. His blonde hair is still thick. His green unseeing eyes seem to look past you.
Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the west. He moved from fad to fad and when he turned 15 he discovered painting. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Disease, Impulsive. Bonds: Poor, Immigrant. Occupation: Baker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Clerebold Law, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He is portly but not overly obese. His hair is cut close to his head. He tend to wears goggles to shield his eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 5 (-3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 600 sp.
Alex Brady, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black tunic with grey highlights, and long red pants that bunch up around his shoes, and a wedding ring on his right hand. He wears his golden hair up in a very large beehive style do. His eyes are green and catlike.
Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Alex was raised in a hard working conservative environment. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He then took over the family business and is one of the better Animal Trainer for hire.
Motivation: Regain custody of his daughter; and nothing but the best is good enough for him
Ideals: Fighting, Entrepeneur, Impeccable. Bonds: In love, Job, Family. Occupation: Animal Trainer
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. Golden yellow topaz (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!