Jocelyn Sydney, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. His auburn hair is knotted and matted. His blue eyes dart from person to person to random spaces in the air.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also has developed a complete distrust of the Bellfounder profession.
History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 3 years.
Motivation: Sabotage a competitor.
Ideals: Opinionated. Bonds: Attractive, Job, Mentor, Military. Occupation: Carter
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 pp.
Miles Bradly, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has wavy silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further he is a bit of a stoner and is frequently out of it.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To be a Painter again; and he'd like to take his coworkers down a peg
Ideals: Persistence. Flaws: Insane, Addict. Bonds: Slave, Job. Occupation: Layabout
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 7 (-2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1800 sp.
William Denholm, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses in collared shirts and wears a proper scarf over his head. His long brown hair is drawn into a two foot long braid. His gray eyes dart from person to person.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life
Ideals: Optimist. Flaws: Impulsive, Disease. Bonds: Poor, Attractive. Occupation: Bather
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Terran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp.
Balimaar Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Bricklayer does, and sports empty pouches on his belt. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the south. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and expand his business
Flaws: Ugly, Shy. Bonds: Job, Adventurer, Poor. Occupation: Bricklayer
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
William Addington, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are violet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He feeds upon the attention of others.
History: He was born to a criminal king-pin and mafia family He helped his mother out around the business and became quite the natural. Recently the stress of being a Masseuse has made it difficult for him to sleep.
Motivation: He desires power and/or immortality; and he is a bit of a kleptomaniac
Flaws: Insomniac. Bonds: Job, Attractive, Criminal record, Adventurer. Occupation: Masseuse
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
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