Simon Ramsey, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He is wearing a long, brown, dusty cloak. He has a hunchback. He keeps his white hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.
History: His father raised him in a mountain cabin. Through the years after Simon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Simon's mother didn't care for him much, and the feeling was mutual. He struck the Guard job and began his own company from there.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Nature, Job, Family. Occupation: Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1600 sp.
Alex Barton, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Jeweler. His skin is fair and his fingers are delicate and long. He has dyed his greying silver hair a little too much giving a sharp silver color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He misses his home and complains about the freezing weather, even in summer.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alex took refuge in the old dungeon and found the beat up greataxe and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants a kiss; and he's in love
Ideals: Persistence. Flaws: Greedy. Bonds: Immigrant, Nature, Has a crush. Occupation: Jeweler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Average lock.
Trym Bentley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears silk and lounges about seductively. His auburn hair, when down, is lengthy. He has several tiny emerald earrings on each ear.
Personality: He loves telling others what to do and how they should feel about things. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Athletic, Opinionated, Optimist. Bonds: Attractive, Rich. Occupation: Barber
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1500 sp.
Lewis Tickle, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey shirt with thin red vertical stripes and green pants. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He is a Lycanthrope in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by illithids. Lewis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Meet up once more with his childhood friend; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Fighting. Bonds: Enemies, Adventurer, Criminal record. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1 Good lock. 1 Crowbar.
Shane Lester, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft yellow waves gently in the breeze. With a patchy golden beard and wild golden hair. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is afraid of women and trembles around them
History: Shane was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.
Ideals: Athletic. Flaws: Insomniac, Shy. Bonds: Rich, Job. Occupation: Mortician
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Violet garnet (400 gp). Aquamarine (400 gp). 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Chain shirt.
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