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NPC Generator

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Advanced [show]


Lewis Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a blue suit, brown shirt, and green tie. He wears a colorful flower in his chestnut hair. His eyes are a pleasant amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.

History: Born in the south to a Shoemaker, Lewis learned a great deal about his mother's area of expertise. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Lewis's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Shoemaker.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Religious, Job. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Lewis Westbrook, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 12 (+1)7 (-2)
Skills Persuasion +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Patrick Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tan vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is kept up in a ponytail inside a broad hat. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.

History: Patrick was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Soapmaker. He is searching for what he claims is his rightful reward.

Motivation: Expand his business; and to be a brewer again

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Adventurer, Job. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

Patrick Gracey, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)17 (+3) 10 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4000 cp. Red spinel (90 gp). Fiery yellow corundum (500 gp). Moonstone (70 gp). Malachite (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


John Fawcett, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tight fitting brown shirt and pants. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the west; and expand his business

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

John Fawcett, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 11 (+0)8 (-1)
Skills History +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Solomon Acton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his chestnut hair up in a very large beehive style do. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home.

Ideals: Gifted. Flaws: Ugly, Addict, Insomniac. Bonds: Military. Occupation: Carpenter

Voice: Deep voice with rolling R's

Attributes [hide]

Solomon Acton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs


Peter Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a dagger on it. His long golden hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He dislikes all the random violence that takes place in the east. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a Shepherd, his mother struggled to pay the bills. Peter was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Apothecary. He left for the east, certain he would find work there.

Motivation: Further expansion of business; and his religion dominates his actions

Ideals: Pacifist. Bonds: Religious, Poor, Immigrant, Job. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Peter Blythe, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 15 (+2)8 (-1)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Melee.


Social Check DCs

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