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NPC Generator

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Advanced [show]


Percival Acton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears baggy white pantaloons and a red scarf. His golden hair is slicked back into a classic pompadour. His fierce brown eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He became a Apothecary soon after.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult.

Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Adventurer, Job. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Percival Acton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Arnold Pickering, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is blonde, silky, and of moderate length. He is baby faced.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered west to less war torn lands. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire.

Flaws: Forgetful, PTSD. Bonds: Attractive, Has a crush, Family. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Pickering, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Conrad Northcott, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a Stetson hat to cover his moderate length black hair. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Assassin, his father struggled to pay the bills. He married young, but lost his spouse to goblins. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Attractive, Immigrant, Poor, Enemies. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Conrad Northcott, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)13 (+1) 17 (+3)11 (+0)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Chain shirt.


Social Check DCs


Gerald Asheton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His hair is white and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His father raised him in a mountain cabin. In his 18th year, his parents were killed by a gnolls raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Bonds: Attractive, Job, Rich, Nature, Enemies. Occupation: Guard

Voice: Raspy

Attributes [hide]

Gerald Asheton, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)8 (-1) 14 (+2)17 (+3)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Rock crystal (80 gp). Sard (80 gp). 1 Minor magic item.


Social Check DCs


Bertram Bentley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large auburn tufts of hair around his ears. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also hits on women, regardless of circumstances.

History: He was born in a small plains village. His father was a mechanic, and taught him how to fix just about anything. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and wants his loneliness to end

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Rich, Has a crush, Nature. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Bentley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 9 (-1)12 (+1)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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