Tim Carlyle, Male Human [Permalink]
Personal [hide]
Description: This malnourished man typically wears brown cloth garments or leather armor. His chestnut hair is singed and shortened. His amber eyes are slightly larger than normal.
Personality: He loves telling others what to do and how they should feel about things. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to loving parents in a slum to the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and he seems to be bored by most things
Ideals: Opinionated, Optimist. Flaws: Ugly. Bonds: Poor, In love. Occupation: Ruler
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +2
Possessions: 200 gp. White pearl (110 gp). Rhodochrosite (5 gp). Star rose quartz (40 gp).
Trey Darlington, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fancy tan suit. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Trey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Attractive, Nature, Religious. Occupation: Doctor
Voice: Italian accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Gerald Windsor, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He wears a broad hat to hide his balding. His gray eyes are passionate and lively.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.
History: He got into the Mayor business at a young age. His childhood dream was to be a Server, but he was a colossal failure. He became a Mayor soon after.
Motivation: He'd like to take his coworkers down a peg; and he feels threatened by others
Ideals: Persistence. Flaws: Fearful. Bonds: Job. Occupation: Mayor
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Jade (100 gp). Tourmaline (100 gp).
Ralf Hartford, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is chestnut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great joy in being the best Ploughman in town.
History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Ralf took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Ploughman.
Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Ploughman
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Odo Dryden, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. His blonde hair is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling amber eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Animal Trainer mother left him crippled. After a long history of fighting, Odo and his spouse have recently divorced.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Extrovert. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Sage
Voice: Aggressive tone
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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