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Advanced [show]


Drogo Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears grey painted combat armor at almost all times. His hair is cut close to his head. His fierce green eyes like to dwell on things.

Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Drogo studied abroad. Through the years after Drogo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Drogo's mother didn't care for him much, and the feeling was mutual. He struck the Ruler job and began his own company from there.

Motivation: Sabotage a competitor; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Marlowe, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 12 (+1)7 (-2)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 30 pp. Red-brown spinel (90 gp). Moonstone (60 gp). Red-brown spinel (90 gp). 1 Half-Plate. 1 Banded mail. 1 Banded mail.


Social Check DCs


Gunter Digby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green armored body suit, with a simple brown line shooting up and back down. His moppish white hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Gunter was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To unite with his sister.

Ideals: Artistic. Flaws: Depressed. Bonds: Family, Rich. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Gunter Digby, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)8 (-1) 7 (-2)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 12000 cp.


Social Check DCs


Conrad Royal, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his red hair down. His amber eyes have a joyful gleam in them most of the time.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Conrad Royal, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Stealth +5
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Roland Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He carries with him a set of warhammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His red hair is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. Roland enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Roland was born with his father's beautiful face. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Job, Attractive. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Roland Clare, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)6 (-2) 16 (+3)14 (+2)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Norman Clare, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and usually wears his white robe and has his greataxe always slung over his shoulder. His hair is silver and very short. His eyes are a pleasant hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To prove his worth to the world; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Job, Poor. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Norman Clare, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills History +4, Stealth +1
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2600 sp. Rhodochrosite (6 gp).


Social Check DCs

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