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NPC Generator

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Advanced [show]


Justin Middleton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. His blonde hair is long and unkept. His amber unseeing eyes seem to look past you.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Justin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Athletic. Flaws: Ugly, Disease, Insane. Bonds: Poor, Job. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Justin Middleton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 13
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 300 gp.


Social Check DCs


Thomas Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his kukri. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Athletic. Bonds: Adventurer, Mentor, Rich. Occupation: Butcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thomas Lindsay, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Solid gold idol (300 gp).


Social Check DCs


Gomory Graham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He has a hunchback. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He married young, but lost his spouse to illithids. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gomory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants revenge against illithids; and revenge

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Religious, Enemies. Occupation: Barrister

Voice: growls and snarls, animalistic

Attributes [hide]

Gomory Graham, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Gomory Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He typically wears blue cloth garments or leather armor, marred by teas. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: He is content; and to find somewhere to settle down

Flaws: Ugly, Mundane. Bonds: Guardian, Rich, Family. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Gomory Trowbridge, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Gerald Chester, Male Human [Permalink]

Personal [hide]

Description: He wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His moppish brown hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His father raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Joker, Justice. Bonds: Nature, Criminal record, Adventurer. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Gerald Chester, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Banded mail. 1 Breastplate.


Social Check DCs

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