Anselm Marston, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His tied-back hair is red. His eyes are gray and beady.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born to a Banker, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister
Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Poor, Family. Occupation: Apothecary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Balimaar Dalton, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is cut short with large spiked bangs in the front. He has several tiny topaz earrings on each ear.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He got into the Cartwright business at a young age. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He struck the Cartwright job and began his own company from there.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Optimist. Bonds: Rich, Job, Family. Occupation: Cartwright
Voice: Stutters
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 1600 sp. Moss agate (10 gp). Rhodochrosite (10 gp).
Guy Royal, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His hair, while still mostly golden, has prominent grey streaks. His thin eyebrows rest above his beady amber eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To be a Servant again; and sabotage a competitor
Flaws: Ugly, Sensitive, Impulsive. Bonds: Rich, Job. Occupation: Unemployed
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +5
Possessions: 10000 cp. Peridot (40 gp). Amber (130 gp).
Percival Copeland, Male Human [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He has styled his silver hair well, parting it to the right. His eyes are likewise brown. His teeth are white and perfect.
Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.
History: Percival was born with his father's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Impulsive, Selfish. Bonds: Attractive, Nature, Job. Occupation: Cartwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 300 gp. White pearl (60 gp).
Alexandre Chatham, Male Human [Permalink]
Personal [hide]
Description: A 6'0" northern man, he wears rags and sports a simple walking cane. His red hair is cut short. His eyes are likewise blue. His teeth are white and perfect.
Personality: A skeptical and narcissistic man, Alexandre's first love is himself. His second love is also himself. He also hits on women, regardless of circumstances.
History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by brigands. Alexandre was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Wants his loneliness to end; and he has a crush on the local blacksmith
Ideals: Impeccable. Bonds: Poor, Attractive, Has a crush, Nature, Enemies. Occupation: Mercenary
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 5 (-3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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