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NPC Generator

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Advanced [show]


Don Deighton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his auburn hair. His brown eyes dart from person to person.

Personality: This man loves singing and to teach people singing more than just about anything. He plays an instrument quite well.

History: His mother raised him in a mountain cabin. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Bonds: Attractive, Nature, Rich, Enemies. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Don Deighton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 16 (+3)8 (-1)
Skills Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with red socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His long blonde hair reaches down to his waist. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

John Clayton, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 17 (+3)8 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Athletics +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. Alexandrite (700 gp). Golden yellow topaz (700 gp).


Social Check DCs


Randal Remington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fancy white suit. His silver hair is still thick. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. He has had some formal poetry training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and retire the richest man in the east

Ideals: Philantrophist, Entrepeneur, Artistic. Flaws: Antagonistic, Hedonist. Bonds: Attractive. Occupation: Actor

Voice: Sleepy voice

Attributes [hide]

Randal Remington, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 42000 sp.


Social Check DCs


Wymar Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. He is physically well-built. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: Always inclined to offer people food he seems plenty friendly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Butcher.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Rich, Attractive, Mentor, Job, Adventurer. Occupation: Butcher

Voice: Sensual and smooth

Attributes [hide]

Wymar Sutherland, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Percival Bentley, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears bulky brown painted plate armor. His black hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments

History: Gifted from a young age, Percival studied abroad. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Joker, Gifted. Bonds: Attractive, Criminal record, Adventurer. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Percival Bentley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)18 (+4) 10 (+0)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 10
Languages Common, Gnoll, Draconic, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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