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Advanced [show]


Randal Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a white vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a long black beard with little hanging trinkets. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Randal isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich eastern family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Athletic, Impeccable, Justice. Flaws: Ugly. Bonds: Rich. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Randal Gracey, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)17 (+3) 15 (+2)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Draconic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Gerard Rayden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears a top hat to hide his balding. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He also hits on women, regardless of circumstances.

History: He was born in a small plains village. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Insane. Bonds: Attractive, Job, Has a crush, Nature. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Rayden, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Blue quartz (13 gp). Hematite (13 gp). Tourmaline (40 gp). Sard (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cory Sharps, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a pastel suit. He wears his white hair up. His hazel eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Further he is a bit of a stoner and is frequently out of it.

History: Born in the east to a Hunter, Cory learned a great deal about his father's area of expertise. His arcane abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Job, Immigrant. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Cory Sharps, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Gold dragon comb with red garnet eye (800 gp). Solid gold idol (300 gp).


Social Check DCs


Lewis Langley, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish white hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.

History: The child of a Sage, who enjoyed hunting, Lewis was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Lewis took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Hedonist, Mundane. Bonds: Military, Nature, Immigrant. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Lewis Langley, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).


Social Check DCs


Trey Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a long black beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Trey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable, Optimist. Flaws: Disease. Bonds: In love. Occupation: Healer

Voice: Rolls R's

Attributes [hide]

Trey Sherwood, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp. 1 Thunderstones.


Social Check DCs

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