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NPC Generator

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Advanced [show]


Rolf Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This western man wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His clothes are grease stained in places. He wears his white hair down. His thin eyebrows rest above his beady violet eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Rolf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of western immigrants he idolized his mother. Rolf was born on a far western mountains where he grew up under the tutelage of his mother, an expert Apothecary. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and he's in love

Flaws: Ugly, Terse, Hedonist. Bonds: Poor, Immigrant. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Rolf Bradshaw, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)14 (+2) 15 (+2)17 (+3)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 80 pp. Jet (110 gp). Deep green spinel (110 gp). 1 Minor magic item.


Social Check DCs


Hunter Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears violet leather gloves, a violet jacket, and tight pants, and carries hand crossbows. His hair is blonde, silky, and of moderate length. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He would rather hide behind his crafts than deal with other people.

History: He got into the Guard business at a young age. He moved from fad to fad and when he turned 15 he discovered dancing. He struck the Guard job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Hunter Huckabee, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Diggory Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in yellow turtlenecks beneath a pastel coat with blue slacks. He has white hair. His eyes are blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the east. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Secretive, Insane. Bonds: Poor. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Diggory Westbrook, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Randal Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear tan clothing when he does not wear armor. He has moderate length brown hair. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Beggar, who enjoyed hunting, Randal was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and further expansion of business

Ideals: Opinionated. Bonds: Family, Nature, Job. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Randal Cornish, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Investigation +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. Sardonyx (50 gp). Jasper (50 gp). 1 Minor magic item.


Social Check DCs


Aldous Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. His chestnut hair is cut jaggedly and amateurishly. His violet eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Engraver in town.

History: He got into the Engraver business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. Recently the stress of being a Engraver has made it difficult for him to sleep.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and he is unsatisfied with his job

Flaws: Shy, Ugly, Insomniac. Bonds: Job. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aldous Ainsworth, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs

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