Hugh Badger, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze, and his gloved hand is found clutching a dagger. He has moderate length black hair. He has a tattooed face.
Personality: Hugh is depressed about a lot of things. He tends to be a nihilist. He does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a necromancer, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Hugh reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels kind of lost in life; and he is greedy
Flaws: Depressed, Insomniac. Bonds: Rich, Mentor, Military. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 7 (-2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Eye agate (9 gp). Blue sapphire (800 gp). Aquamarine (800 gp).
Hunter Elton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is renowned for his bright blue suits and hats. His golden hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born at the edge of vast mountains. He helped his mother out around the business and became quite the natural. He is untrained/undisciplined, which makes him dangerous.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Insane, Shy. Bonds: Military, Nature, Job. Occupation: Mercenary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
Dean Reed, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He typically wears blue cloth garments or leather armor. He wears his blonde hair up in a very large beehive style do. His eyes are likewise gray.
Personality: Aggressive, abrasive, and angry, Dean embodies much of what other species detest in the Humans. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.
Motivation: He seems to be bored by most things; and his relatives are trying to arrange a marriage
Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Map Maker
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Brass mug with jade inlays (200 gp). 1 Half-Plate.
Wymar Norton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying red hair a little too much giving a sharp red color. He wears crescent spectacles with a black brim.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a white middle class family as the only child. When Wymar reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.
Motivation: To reunite with his absent father; and marry his sister to traveling adventurers
Ideals: Optimist. Flaws: Secretive, Mundane. Bonds: Military, Family. Occupation: Carter
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 3000 cp.
Diggory Wesley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. His moppish silver hair is in a traditional bowl cut. His half smiles and blue eyes are beguiling and draw you in.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.
History: Diggory was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Laborer job and began his own company from there.
Motivation: Expand his business.
Ideals: Fighting, Athletic. Bonds: Attractive, Job, Military. Occupation: Laborer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 300 gp. Deep green spinel (90 gp). Alexandrite (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!