Bertram Dalton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a grey collared shirt and tan pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His white hair is kept up in a ponytail inside a small hat. His eyes are likewise violet. His teeth are white and perfect.
Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is harsh and unforgiving.
History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Bather
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Peter Kelsey, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His red hair is long and unkept. He has gray eyes and a white hat with a green feather.
Personality: He has always had a great fascination with Human culture. He also is a firm believer in the manly ideal.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Racist, Impulsive. Bonds: Military, Religious. Occupation: Soapmaker
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 6 (-2) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 100 gp.
Ralf Ramsey, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a tan wide-brimmed hat and tan clothes. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a dull look in his brown eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He works hard and plays hard.
History: Ralf lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.
Motivation: Wants to work out more often; and he feels kind of lost in life
Ideals: Athletic. Flaws: Depressed, Hedonist. Bonds: Family, Mentor. Occupation: Apothecary
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Gnome, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp).
Norman Perry, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is renowned for his bright grey suits and hats. His hair is auburn and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a font of random trivia from the lore and stories he has discovered
History: He was always a brilliant, if unscrupulous mind. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Athletic, Passionate, Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 4 (-3) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1
Possessions: 300 gp. Banded agate (12 gp).
Odo Bing, Male Human [Permalink]
Personal [hide]
Description: This man is typically in his Barber uniform. He is muscular with a powerful set of arms. He has moderate length black hair. He has green eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Barber for the past few years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Optimist. Flaws: Impulsive, Insane. Bonds: Job, Immigrant. Occupation: Barber
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Jade (110 gp). Peridot (40 gp). 3 Antitoxin. 3 Antitoxin. 3 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!
