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NPC Generator

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Advanced [show]


Conrad Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin black vertical stripes and tan pants. His hair is white and curly. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Humans.

History: He got into the Baker business at a young age. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Baker for the past few years.

Motivation: Human compassion.

Flaws: Shy, Racist. Bonds: Job. Occupation: Baker

Voice: Loud with bravado

Attributes [hide]

Conrad Vance, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)8 (-1) 15 (+2)15 (+2)
Skills Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Nicholas Kimberly, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His left leg appears badly burned and disfigured. His red hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Miner born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Barkeep, but he got bored and became a Miner. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Nicholas Kimberly, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (100 gp). Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs


Drogo Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a pastel shirt with thin green vertical stripes and tan pants. He has a hunchback. He has no hair. He has gray eyes and a pastel hat with a green feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy, self-centered, vain, and jealous.

History: He was born in the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: To be a Bather again; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Immigrant, Job. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Drogo Blakeley, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 17000 sp.


Social Check DCs


Clerebold Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Clerebold will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Clerebold was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Beggar and was forced into it by his family; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Extrovert, Optimist. Bonds: Family, Criminal record. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Clerebold Kitchur, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)11 (+0) 7 (-2)9 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Don Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is grey, and he wears a heavy pastel leather apron most of the time. He is physically well-built. His white hair is knotted and matted. His eyes are likewise green.

Personality: He is overprotective of those who hire his services. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Don was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Guardian, Job, Rich, Criminal record. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Don Sheldon, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 13 (+1)17 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 40 pp. Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (200 gp).


Social Check DCs

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