Heward Ramsey, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is heavily combed to the right. His thin eyebrows rest above his beady green eyes.
Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to loving parents in a slum to the west. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Heward's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Ugly, Insane, Antagonistic, Depressed. Bonds: Poor. Occupation: Mortician
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp.
Geoffrey Landon, Male Human [Permalink]
Personal [hide]
Description: This man wears a pastel coat over a grey low-cut shirt, and a broad hat upon his head, and sports empty pouches on his belt. His tied-back hair is brown. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a Crown-heir, his mother struggled to pay the bills. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: An old rival family wants him found; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Disease. Bonds: Criminal record, Job, Poor, Family. Occupation: Healer
Voice: Stutters
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Jocelyn Brady, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His auburn hair is heavily combed to the left. His eyes are gray and catlike.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: When he was but 3 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. In the meantime he has taken over work as a Marshal and occasionally as a mercenary.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Marshal
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 4 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 600 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). 1 Chain shirt. 1 Chain shirt. 1 Masterwork studded leather.
Odo Cromwell, Male Human [Permalink]
Personal [hide]
Description: An older man who is dressed in an above average manner, he is not a threatening figure. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, he has a hard time making friends. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Tailor
Voice: Booming voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 4 Tanglefoot bags.
Hugh Dudley, Male Human [Permalink]
Personal [hide]
Description: This man wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. He has styled his black hair well, parting it to the left. He has several tiny jet earrings on each ear.
Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Humans.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: To find somewhere to settle down; and he is greedy
Flaws: Antagonistic, Racist, Mundane. Bonds: Rich, Enemies. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!