Raymond Weld, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears long strands of opal and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Many dire rats want him driven away; and he is content
Flaws: Insane, Shy, Mundane. Bonds: Rich, Enemies. Occupation: Jeweler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. 1 Minor magic item.
William Gyula, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His long golden hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.
History: He got into the Stylist business at a young age. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Stylist.
Motivation: He's repulsed by the PC; and further expansion of business
Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Attractive, Job. Occupation: Stylist
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 3100 sp.
Patrick Astley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears baggy green pantaloons and a blue scarf. His hair is short and silver. His face is covered beneath a completely black helmet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Ideals: Philantrophist, Logical. Flaws: Impulsive, Insane. Occupation: Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Deep green spinel (140 gp). Chrysoberyl (140 gp). Red-brown spinel (140 gp).
Solomon Perry, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop hair cut. He has several tiny jet earrings on each ear.
Personality: He is very quiet and rarely speaks above a whisper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born at the edge of vast plains. He was an athlete and attended two major summer competitions. He never won. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy.
Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Rich, Nature. Occupation: Spy
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 12000 cp.
Ernest Tinley, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His head has been shaved. His green eyes dart from person to person.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.
History: He was born at the edge of vast desert. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.
Motivation: To find somewhere to settle down.
Flaws: Ugly, Mundane, Fearful. Bonds: Immigrant, Nature. Occupation: Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
