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Advanced [show]


Roger Stanley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tattered old clothes. His blonde hair is styled in orderly dreadlocks. He has gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and seeks redemption

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Criminal record. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Roger Stanley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


William Blyth, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. His hair is chestnut, silky, and of moderate length. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: When he was but 3 years old his parents immigrated from the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Flaws: Addict, Shy. Bonds: Attractive, Family, Immigrant. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

William Blyth, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gilbert Reed, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with broad hat. His blonde hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Bonds: Immigrant, Attractive, Job, Family, Criminal record. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Gilbert Reed, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trey Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of luck around his neck, and a flail on his belt. He wears a colorful flower in his blonde hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a very good compulsive liar and kleptomaniac.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Trey's mother didn't care for him much, and the feeling was mutual. He left for the east, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Criminal record. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Trey Tewksbury, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Masterwork Musical instrument.


Social Check DCs


Charles Crawford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple grey robe with white stripes complete with hood. His head has been shaved. His amber eyes peer out from beneath his feathered grey hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the north. He worked as a nervous Carpenter and found it very stressful. He has drifted from career to career and currently works as a Carpenter.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Charles Crawford, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)9 (-1) 6 (-2)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Emerald (1200 gp). Eye agate (13 gp). Chrysoberyl (130 gp). Violet garnet (400 gp). 1 Minor magic item.


Social Check DCs

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