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NPC Generator

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Advanced [show]


Raymond Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. With bright silver hair and a scraggly beard. His blue eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Raymond Van Es, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Robert Barlow, Male Human [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He carries a battered kukri and tarnished longbow as well. His blonde hair has been sun bleached extensively. His half smiles and amber eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Robert has worked very hard to control his curse. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Attractive, Family. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Robert Barlow, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 16 (+3)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Justin Mitchell, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and has the majority of his body covered in plate. His left hand appears badly burned and disfigured. His feathered hat is riddled with cuts and holes. His eyes are hazel and catlike.

Personality: He has always had a great fascination with Human culture. He also has developed a complete distrust of the Interpreter profession.

History: Born in the east to a Junk Dealer, Justin learned a great deal about his mother's area of expertise. He worked as a nervous Junk Dealer and found it very stressful. He inherited the family business which he has now maintained for 2 years.

Motivation: Wants to open a new tavern; and to be a interpreter again

Flaws: Ugly, Racist. Bonds: Job. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Justin Mitchell, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)9 (-1) 16 (+3)10 (+0)
Skills Arcana +1, Athletics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2

Possessions: 800 sp. 1 Good lock.


Social Check DCs


Gerard Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. His chestnut hair is cut jaggedly and amateurishly. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He got into the Carpenter business at a young age. He worked as a nervous Carpenter and found it very stressful. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and to be a laborer again

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Enemies, Job. Occupation: Carpenter

Voice: Spanish accent

Attributes [hide]

Gerard Cornish, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Nicholas Colby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His silver hair is lengthy. He has blue eyes and a brown hat with a grey feather.

Personality: Nicholas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the west his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Insomniac. Bonds: Adventurer, Poor, Immigrant. Occupation: Server

Voice: Pronounces O like U

Attributes [hide]

Nicholas Colby, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 900 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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