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NPC Generator

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Advanced [show]


Randal Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is red and curly. He has gleaming, smiling hazel eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Randal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. Randal was born on a far southern desert where he grew up under the tutelage of his father, an expert Layabout. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Military, Immigrant. Occupation: Layabout

Voice: German accent

Attributes [hide]

Randal Brownrigg, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Halfling, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerald Mori, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail. His white hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a Tanner, his mother struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants to get laid; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor, Poor. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Gerald Mori, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)15 (+2) 15 (+2)12 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Solid gold idol (900 gp).


Social Check DCs


Frederick Shirley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a worn and beaten armor. He has a hunchback. His long golden hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Flaws: Ugly, Insomniac, Fearful. Bonds: Military, Rich. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Frederick Shirley, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 gp.


Social Check DCs


Kody Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears brown leather gloves, a brown jacket, and tight pants. His hair is always cut to a buzz. His thin eyebrows rest above his beady gray eyes.

Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted arcane powers by his dying brother.

Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Gifted, Impeccable. Flaws: Ugly. Bonds: Military. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Kody Pickering, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)12 (+1) 8 (-1)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


William Mitchell, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. His hair is short and golden. His amber eyes peer out from beneath his broad black hat.

Personality: This man loves music and to teach people music more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. Cursed with vampirism at a very young age, William has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Fearful, Disease. Bonds: Rich, Job. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

William Mitchell, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 4 Acid flasks.


Social Check DCs

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