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NPC Generator

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Advanced [show]


Thomas Browning, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a feathered hat to cover his moderate length auburn hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has comitted a past crime that haunts him to this day; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Disease. Bonds: Criminal record, Job. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Thomas Browning, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)8 (-1) 15 (+2)17 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Godfrey Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has done his best to style his blonde hair to look like a famous performer. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Adventurer, Poor. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Godfrey Westbrook, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Gilbert Marley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the south, but his parents moved at a very young age to the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and he is wracked by social anxiety

Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Immigrant, Rich. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Gilbert Marley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Large well-done wool tapestry (200 gp).


Social Check DCs


Gomory Beckwith, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his scimitar ready. His blonde hair is braided into rings. His violet eyes dart from person to person.

Personality: Gomory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Disciplined. Flaws: Lazy. Bonds: Rich, Criminal record. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Gomory Beckwith, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)10 (+0) 10 (+0)10 (+0)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 14000 cp. Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Anselm Northcott, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears black cloth garments or leather armor, and is pretty ugly. His blonde hair is singed and shortened. His brown eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal dancing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he doesn't get along with people that don't share his tastes

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Anselm Northcott, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)15 (+2) 5 (-3)13 (+1)
Skills Perception -1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs

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