Kody Gyula, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His skin is fair and his fingers are delicate and long. He has done his best to style his golden hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: Kody is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: A need for knowledge about a nearby landmark; and find a way to reverse the transformation of his sister
Ideals: Extrovert. Flaws: Secretive. Bonds: Family, Nature, Adventurer. Occupation: Shepherd
Voice: Italian accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 900 sp. A roughly beaten golden orb (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Gomory Moreno, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a skull on it. His brown hair is slicked back into a classic pompadour. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of northern immigrants he idolized his mother. In his 14th year, his parents were killed by a brigands raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gomory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he wants revenge against brigands
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Immigrant, Enemies. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 28000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Gilbert Tickle, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tattered old clothes. His silver hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a very good compulsive liar and kleptomaniac.
History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He got away from his former life and has fallen to alcoholism.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Poor, Criminal record. Occupation: Assassin
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2600 sp. A delicate silver chain set with a tourmaline (50 gp). Silver comb with moonstones (300 gp).
Odo Harlan, Male Human [Permalink]
Personal [hide]
Description: A 5'10" western man, he wears a blue small hat and blue clothes. His hair is short and white. He wears crescent spectacles with a black brim.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He got away from his former life and has fallen to alcoholism.
Motivation: He has money and likes to spend it; and to reunite with his absent father
Ideals: Joker. Flaws: Antagonistic, Addict. Bonds: Rich, Family. Occupation: Shipwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Geoffrey Woods, Male Human [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. His hair is long and brown with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He acts crazy and hedonistic. He never wears the same outfit twice, unless he absolutely has to.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 14th year, his parents were killed by a illithids raid, leaving Geoffrey alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Doesn't want to be a Mortician and was forced into it by his family; and he wants revenge against illithids
Ideals: Artistic. Flaws: Hedonist, Mundane. Bonds: Enemies, Family. Occupation: Mortician
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 14 (+2) | 8 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 200 gp.
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