Kody Badger, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tan painted combat armor at almost all times. His brown hair is knotted and matted. His half smiles and violet eyes are beguiling and draw you in.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.
Motivation: To be a Priest again; and further expansion of business
Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Ploughman
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 6 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 6 (-2) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Trey Hartford, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his red hair down. He wears an eyepatch.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Ideals: Opinionated, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Interpreter
Voice: Booming voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 50 pp. 1 Minor magic item.
Arnold Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. His brown hair is cut short. His brown unseeing eyes seem to look past you.
Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved from fad to fad and when he turned 15 he discovered poetry. During his travels, Arnold and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Arnold discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Arnold fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's looking for his big break.
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Brewer
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Balimaar Hayden, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. His hair is white and curly. His eyes are likewise amber.
Personality: He is almost excessively polite to everyone, even when angry. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Navigator job and began his own company from there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 7000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Simon Huckabee, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His white hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Map Maker in town.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.
Flaws: Ugly. Bonds: Religious, Job, Poor. Occupation: Map Maker
Voice: French accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 700 sp. Blue quartz (5 gp). Malachite (5 gp). Blue quartz (5 gp). 3 Antitoxin. 3 Antitoxin. 1 Alchemist’s fire.
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