Simon Peyton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a green tunic with white highlights, and long tan pants that bunch up around his shoes and is in decent physical shape. His feathered hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy, self-centered, vain, and jealous.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist, Persistence. Flaws: Ugly, Selfish. Bonds: Rich, Criminal record. Occupation: Mercenary
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 7000 cp. 1 Darkwood Shield. 1 Chain shirt. 1 Darkwood Shield.
Odo Wesley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He dislikes all the random violence that takes place in the north. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born at the edge of vast island. He helped his father out around the business and became quite the natural. He became a Herbalist soon after.
Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg
Ideals: Pacifist. Flaws: Impulsive, Fearful. Bonds: Nature, Job. Occupation: Herbalist
Voice: Raspy
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 70 pp. Coral (120 gp).
Anselm Thornton, Male Human [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a black scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He wears his black hair up. He has a dull look in his amber eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Anselm hails from a village terrorized by orcs. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To end his boredom; and revenge
Flaws: Mundane. Bonds: Criminal record, Immigrant, Enemies, Rich. Occupation: Beggar
Voice: Slurs words
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Gomory Kendal, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear red clothing when he does not wear armor. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a cross on it. He wears a colorful flower in his black hair. He tend to wears goggles to shield his eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered north to less war torn lands. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants to raise his children well; and doesn't want to be a detective and was forced into it by his family
Ideals: Persistence. Flaws: PTSD. Bonds: Attractive, Military, Has a crush, Family. Occupation: Detective
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Zircon (50 gp). Coral (40 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.
Wymar Kirby, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. His brown hair is unkempt and raggedy. His blue eyes have a joyful gleam in them most of the time.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to fit into much smaller and tighter spaces than normal.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and retire the richest man in the north
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sellsword
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
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