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NPC Generator

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Advanced [show]


Frederick Coombs, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To end his boredom; and wants to open a new tavern

Ideals: Gifted. Flaws: PTSD, Mundane. Bonds: Attractive, Job. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Frederick Coombs, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 44000 sp. Red-brown spinel (140 gp). Silver pearl (140 gp). Hematite (6 gp). 1 Chain shirt.


Social Check DCs


Guy Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His hair is brown and curly. His blue eyes are passionate and lively.

Personality: Guy is depressed about a lot of things. He tends to be a nihilist. He is a very good compulsive liar and kleptomaniac.

History: Guy was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Architect. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Nothing but the best is good enough for him; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Depressed. Bonds: Criminal record, Job. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Guy Roscoe, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)7 (-2) 16 (+3)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Don Stafford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His brown hair has been sun bleached extensively. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal poetry training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Don Stafford, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 11 (+0)9 (-1)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Everard Barton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, grey, dusty cloak. His tied-back hair is auburn. His eyes are likewise green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Everard was born the youngest of three triplets. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He's in love; and his spouse's relatives view him with great suspicion

Flaws: Sensitive. Bonds: Family, Debt, Criminal record, Has a crush. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Everard Barton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)16 (+3) 10 (+0)6 (-2)
Skills Persuasion +0, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp. 2 Tanglefoot bags.


Social Check DCs


William Hartford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears brown trousers with black and blue striped suspenders. He wears various colorful collared shirts. His silver hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: William was born in the west. At a young age he loved to build and create. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To pay off his debts.

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Has a crush, Debt. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

William Hartford, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)17 (+3) 14 (+2)15 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Aquan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 17000 cp.


Social Check DCs

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