Hugh Wallace, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses like a well dressed Roofer does. He is an epitome of beauty. His white hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He's also a talented Doctor, but doesn't like to broadcast it.
Motivation: To be a Doctor again.
Ideals: Justice, Gifted. Bonds: Job, Attractive, Guardian. Occupation: Roofer
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 10 pp. Alexandrite (700 gp). 1 Half-Plate. 1 Half-Plate.
Trey Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan tunic with grey highlights, and long green pants that bunch up around his shoes. His brown hair is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trey is combative with any and all who dare try his patience in the slightest.
History: Born in the east to a Server, Trey learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and expand his business
Ideals: Justice, Athletic. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Server
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 200 gp. Deep blue spinel (1500 gp). Moss agate (6 gp). 1 Superior lock. 1 Silver holy symbol. 1 Climber’s kit. 1 Masterwork Musical instrument.
Theodoric Quinton, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Apothecary. He is physically well-built. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.
Motivation: To pay off his debts; and wants to have a good time and be beloved
Ideals: Gifted, Optimist. Bonds: In love, Immigrant, Adventurer, Debt. Occupation: Apothecary
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 7 (-2) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Ignan
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4
Possessions: 16000 sp. 1 Minor magic item.
Solomon Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a grey tunic with pastel highlights, and long white pants that bunch up around his shoes. With bright chestnut hair and a scraggly beard. His amber eyes dart from person to person.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered east to less war torn lands. He was granted arcane powers by his dying sister.
Motivation: His religion dominates his actions; and he's attracted to the pc
Ideals: Joker, Gifted. Flaws: PTSD. Bonds: Religious, Has a crush. Occupation: Bricklayer
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 16000 cp. 1 Minor magic item.
Charles Ainsley, Male Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His hair is short and white. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He acts crazy and hedonistic. He is able to make almost anything out of random pieces of junk.
History: Charles was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Glassblower
Voice: German accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
