Raymond Wentworth, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a red suit, pastel shirt, and white tie. His brown hair is heavily combed to the left. His eyes are a pleasant hazel.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Raymond hails from a village terrorized by dire rats. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Many dire rats want him driven away.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Military. Occupation: Shepherd
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Trey Abram, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. His white hair is cut short with large spiked bangs in the front. He wears an eyepatch.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the north, but his parents moved at a very young age to the south. He has had some formal music training, and achieved minor success. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others.
Ideals: Fighting, Artistic. Flaws: Ugly, Terse, Fearful. Bonds: Immigrant. Occupation: Jeweler
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 21000 cp.
Thomas Huxley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His tied-back hair is silver. This brown eyed southerner is not easily forgotten.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Thomas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to open a new tavern; and to be a weaver again
Flaws: Shy, Hedonist. Bonds: Slave, Mentor, Job. Occupation: Barrister
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 6000 sp. 1 Minor magic item.
Bertram Ansley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man likes to wear ponchos typically of a light green in addition to tight pants. His golden hair is cut jaggedly and amateurishly. His face is scarred and worn.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invites people to come help in his community garden.
History: The child of eastern immigrants he idolized his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant, Adventurer. Occupation: Doctor
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 5 (-3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Solomon Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears many layers of old clothing at all times. He has auburn hair. He is baby faced.
Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He invites people to come help in his community garden.
History: Born in the north to a Cartwright, Solomon learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and to be a roofer again
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Has a crush, Job, Adventurer. Occupation: Cartwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Draconic, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
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