Gilbert Wilberforce, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man very much looks the part of a Brewer. His white hair is lengthy and is close to two feet long. His half smiles and violet eyes are beguiling and draw you in.
Personality: While he acts the brute, he is far gentler than he would appear. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. He became a Brewer soon after.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Mundane. Bonds: Job, Attractive, Nature. Occupation: Brewer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Kody Huckabee, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses in blue turtlenecks beneath a brown coat with violet slacks and is in decent physical shape. His broad hat is riddled with cuts and holes. He has blue eyes and a blue hat with a brown feather.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to make almost anything out of random pieces of junk.
History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Butcher
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 13 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 7 (-2) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Halfling, Infernal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 400 gp. Amber (40 gp). 1 Climber’s kit. 1 Good lock.
Gilbert Sheldon, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with Stetson hat. His hair is always cut to a buzz. His thin eyebrows rest above his beady violet eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a font of random trivia from the lore and stories he has discovered
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Doctor
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Golden yellow topaz (400 gp). Star rose quartz (50 gp). Peridot (50 gp).
Anselm Norton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and white with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. He has gleaming, smiling blue eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a habit of throwing himself into exceedingly dangerous situations.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He married young, but lost his spouse to orcs. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he feels kind of lost in life
Flaws: Mundane, Impulsive, Depressed. Bonds: Poor, Enemies. Occupation: Fletcher
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1300 sp.
Raymond Marston, Male Human [Permalink]
Personal [hide]
Description: This northern man wears bulky red painted plate armor. His clothes are grease stained in places. His chestnut hair is still thick. He is very pretty but has cold, dead eyes.
Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of giants once and for all.
History: Raymond hails from a village terrorized by giants. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He left for the north, certain he would find work there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants
Flaws: Addict. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Jeweler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 18000 cp. Aquamarine (400 gp). Chrysoprase (40 gp). Deep green spinel (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!
