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NPC Generator

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Advanced [show]


Miles Bentley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. He has gray eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south to a Sellsword, Miles learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Religious. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Miles Bentley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2900 sp.


Social Check DCs


Gerald Chester, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is well dressed, constantly wearing a red suit, blue shirt, and tan tie. His long white hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Gerald will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To share knowledge with the world; and a rival would like him out of the picture

Ideals: Extrovert, Entrepeneur, Logical. Bonds: Criminal record, Family. Occupation: Banker

Voice: Spanish accent

Attributes [hide]

Gerald Chester, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Wymar Norton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is renowned for his bright brown suits and hats, and a wedding ring on his left hand. His hair is always cut to a buzz. His gray eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: His relatives are trying to arrange a marriage; and wishes to resurrect an old love

Ideals: Logical. Flaws: Shy, Insane. Bonds: In love, Job, Family. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Wymar Norton, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)12 (+1) 6 (-2)17 (+3)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ernest Hale, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. His brown eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born on a small isolated farm. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: Regain custody of his son; and further expansion of business

Ideals: Fighting. Bonds: Attractive, Job, Nature, Family. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Ernest Hale, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hunter Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of the sun god around his neck, and a ceremonial dagger on his belt. He sports a flattop hair cut. His violet eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered

History: He was born in a small mountains village. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Fighting, Logical. Bonds: Job, Nature, Slave. Occupation: Detective

Voice: Stutters

Attributes [hide]

Hunter Hamilton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)12 (+1) 11 (+0)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Deep blue spinel (700 gp). Star rose quartz (20 gp). Golden yellow topaz (700 gp).


Social Check DCs

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