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NPC Generator

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Advanced [show]


Norman Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. He has a long blonde beard with little hanging trinkets. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses divination through singing.

History: He was born to loving parents in a slum to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Norman Abram, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 8 (-1)11 (+0)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Darkwood Shield.


Social Check DCs


Richard Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has the majority of his body covered in plate. His hair is short and silver. His fair skin shows little sign of his aristocratic breeding.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Richard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. Richard was born on a far southern island where he grew up under the tutelage of his mother, an expert Fisher. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Bonds: Immigrant, Attractive, Military. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Atterton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Deception +1, History +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 3 Smokesticks. 5 Acid flasks. 1 Everburning torch.


Social Check DCs


Theodoric Spaulding, Male Human [Permalink]

Personal [hide]

Description: This western man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. His hair is chestnut, silky, and of moderate length. His eyes, though not visible through his cowl, are violet.

Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was granted necromantic powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Poor, Immigrant, Attractive. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Theodoric Spaulding, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 17 (+3)10 (+0)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 13
Languages Common, Ignan, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bernard Kendall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a violet cloak and cross-gartered blue stockings. His white hair is singed and shortened. His ears are large.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic. Flaws: Ugly, Impulsive, Selfish. Bonds: Religious. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Bernard Kendall, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Ernest Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Painter, and sports empty pouches on his belt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Fisher, who enjoyed hunting, Ernest was taken on many hunting expeditions. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Optimist. Flaws: Shy. Bonds: Nature, Adventurer, Job. Occupation: Painter

Voice: American accent

Attributes [hide]

Ernest Dalton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)14 (+2) 8 (-1)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 9
Languages Common, Aquan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Blue star sapphire (500 gp). Emerald (500 gp). Alexandrite (1000 gp). 1 Minor magic item.


Social Check DCs

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