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Advanced [show]


Ernest Deighton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries bastard swords. His black hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the north, but his parents moved at a very young age to the east. Through the years after Ernest was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ernest's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A rival would like him out of the picture; and human compassion

Ideals: Fighting. Flaws: Insane, Antagonistic, Racist. Bonds: Criminal record, Immigrant. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Deighton, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Charles Shelby, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is long and unkept. His eyes are brown and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the north to a Courier, Charles learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He struck the Courier job and began his own company from there.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Shy. Bonds: Adventurer, Job, Rich. Occupation: Courier

Voice: American accent

Attributes [hide]

Charles Shelby, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills History +4, Stealth +2
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Chalcedony (20 gp). Red spinel (140 gp). Obsidian (16 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Cory Lincoln, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the north to a Bather, Cory learned a great deal about his father's area of expertise. A gifted student he started as a Sculptor, but he got bored and became a Bather. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Cory Lincoln, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 8 (-1)9 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Theodoric Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying black hair a little too much giving a sharp black color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Theodoric was born the youngest of three triplets. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: Marry his brother to traveling adventurers; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Extrovert. Flaws: Insane. Bonds: Family, Adventurer, Enemies. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Theodoric Copeland, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Peter Middleton, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized opal on his left hand. He keeps his red hair in a pixie cut. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Entrepeneur, Disciplined, Gifted. Bonds: Rich, In love. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Peter Middleton, Male Human Fighter 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)12 (+1) 14 (+2)9 (-1)
Skills History +4, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Aquamarine (1300 gp). Hematite (16 gp). 1 Minor magic item.


Social Check DCs

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