Geoffrey Royston, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. He sports a long white beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in the east to a Farmer, Geoffrey learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 9 years.
Motivation: He has decided he is irredeemable.
Flaws: Insane, Disease. Bonds: Attractive, Job, Criminal record. Occupation: Farmer
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2400 sp. 1 Masterwork Common Melee.
Bernard Brady, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. He wears his red hair up in a very large beehive style do. His hazel eyes dart from person to person.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He has a rivalry with the Church that dominates his actions; and seeks redemption
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Religious, Criminal record. Occupation: Dilettante
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 3 Tanglefoot bags. 2 Smokesticks. 2 Smokesticks.
Chad Kendal, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears an entirely green suit with pastel socks and a vest with buckled shoes. His red hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Mercenary. He is afraid of women and trembles around them
History: He got into the Mercenary business at a young age. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Shy, Ugly. Bonds: Job, Family. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp. 3 Alchemist’s fire. 4 Antitoxin.
Odo Brixton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a black tunic with white highlights, and long pastel pants that bunch up around his shoes. He is bald on top and has large chestnut tufts of hair around his ears. He has blue eyes and a black hat with a white feather.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 7 years old his parents immigrated from the south. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom; and he is content
Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Slave, Immigrant, Nature. Occupation: Marshal
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Gomory Clayton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His top hat is riddled with cuts and holes. His amber eyes dart from person to person to random spaces in the air.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is an amazing painter.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Ugly, Greedy, Disease. Bonds: Poor. Occupation: Soapmaker
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 20 pp.
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Their contribution stands as a beacon of hope for all adventurers!