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Advanced [show]


Richard Everleigh, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. He has a slight overbite and is overall scrawny. With a patchy golden beard and wild golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Justice, Impeccable. Bonds: Immigrant, Rich. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Richard Everleigh, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +6, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +2

Possessions: Blue quartz (10 gp). Red garnet (110 gp). White pearl (110 gp).


Social Check DCs


Kody Bradford, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His blonde hair is lengthy. His eyes are a pleasant gray.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Kody grew up listening to his mother's many stories. A gifted student he started as a Crown-heir, but he got bored and became a Priest. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and sabotage a competitor

Ideals: Athletic, Professionalism. Bonds: Attractive, Adventurer, Job. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Kody Bradford, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)7 (-2) 7 (-2)12 (+1)
Skills Acrobatics +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Chrysoberyl (150 gp). Moss agate (16 gp).


Social Check DCs


Diggory Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Ploughman uniform, and carries scythes. He wears his blonde hair up. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Roofer, but he got bored and became a Ploughman. He has achieved small success as a Ploughman.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Persistence. Flaws: Disease. Bonds: Job. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Diggory Carlyle, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 9 (-1)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Silver chalice with lapis lazuli gems (110 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Raymond Livingstone, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull red iron scale mail. He carries a battered morningstar and tarnished shortspear as well. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. The war was a terrible time for him, and Raymond does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Depressed. Bonds: Has a crush, Military, Rich. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Raymond Livingstone, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. Golden pearl (40 gp). Rock crystal (50 gp). Smoky quartz (50 gp).


Social Check DCs


Kyle Addington, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a green costume with the symbols of death on his torso. He wears his brown hair down. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: He is greedy.

Ideals: Passionate. Bonds: Rich, Family. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Kyle Addington, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)16 (+3) 12 (+1)14 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 11
Languages Common, Celestial, Auran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Violet garnet (500 gp). Deep blue spinel (500 gp). Malachite (12 gp). 1 Banded mail.


Social Check DCs

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