Don Atherton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a large brown jacket. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His eyes are a pleasant brown.
Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.
History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Don took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He used his abilities to travel the world and help people.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Justice, Professionalism, Philantrophist. Bonds: Nature, Family. Occupation: Doctor
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2 Smokesticks. 4 Acid flasks. 2 Smokesticks.
Arnold Lancaster, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is dressed in earthy colors with a brown and yellow handkerchief worn on his left side. He has shaved his head bald. He has a tattooed face.
Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in the south to a Armorer, Arnold learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has dedicated himself to building a better world.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic. Bonds: Poor, Attractive, Job, Adventurer, Criminal record. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 32000 sp. Alexandrite (1200 gp). Citrine (60 gp). Chrysoprase (60 gp).
Tim Colton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He typically wears white cloth garments or leather armor. He has a hunchback. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny ruby earrings on each ear.
Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a crush on the local Bricklayer.
Flaws: Ugly, Antagonistic. Bonds: Rich, Has a crush, Mentor. Occupation: Ploughman
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 10 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Trym Tatum, Male Human [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. He wears his blonde hair up. He tend to wears goggles to shield his eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born in the north, but his parents moved at a very young age to the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, In love, Immigrant. Occupation: Bookbinder
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 5 (-3) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Chad Altham, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He tends to wear a brown poncho over his likewise colored trousers and shirt. His hair, while still mostly golden, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to make almost anything out of random pieces of junk.
History: The child of northern immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He was granted divine powers by his dying brother.
Motivation: He has money and likes to spend it; and to reunite with his old friends
Ideals: Joker, Gifted. Bonds: Immigrant, Adventurer, Rich. Occupation: Miner
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
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