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NPC Generator

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Advanced [show]


Heward Colby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Gardener does. He has styled his brown hair well, parting it to the left. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Merchant, but he got bored and became a Gardener. He has achieved small success as a Gardener.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Philantrophist, Extrovert, Gifted. Bonds: Job, Attractive. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Heward Colby, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 11 (+0)16 (+3)
Skills Intimidation +5, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. Silver pearl (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Gunter Blyth, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a white poncho over his likewise colored trousers and shirt. His hair is blonde and curly. His brown eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Blacksmith and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Gifted. Flaws: Hedonist. Bonds: Military, Job, Family. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Gunter Blyth, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)8 (-1) 15 (+2)8 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2900 sp. Gold and topaz bottle stopper cork (600 gp). A silver and pearl hairclip (70 gp). Silver chalice with lapis lazuli gems (80 gp). 1 Masterwork Musical instrument.


Social Check DCs


Bertram Nash, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey armored body suit, with a simple green line shooting up and back down. He keeps his white hair in a flapper bob. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Nash, Male Human Fighter 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp. Black opal (1000 gp). Golden yellow topaz (300 gp). Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Middleton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. He is bald on top and has large red tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Henry lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Henry took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and seeks redemption

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Religious, Family, Has a crush. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Henry Middleton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)17 (+3) 11 (+0)9 (-1)
Skills Athletics +3, Religion +5
Senses Passive Perception 10
Languages Common, Sylvan, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 3200 sp.


Social Check DCs


Godfrey Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears brown trousers with yellow and black striped suspenders. He wears various colorful collared shirts. His head has been shaved. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his mother.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Godfrey Blakeley, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Chain shirt. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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