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Advanced [show]


Patrick Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair, while still mostly white, has prominent grey streaks. His green eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is harsh and unforgiving.

History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Patrick was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and to end his boredom

Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Military, Family. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Patrick Kitchur, Male Human Fighter 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 12 (+1)18 (+4)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Sydney, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. He has gleaming, smiling hazel eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He feeds upon the attention of others.

History: He was born to a criminal king-pin and mafia family He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently he has begun working with bootleggers and crooks.

Motivation: His spouse's relatives view him with great suspicion; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Bonds: Attractive, Criminal record, Adventurer, Family. Occupation: Architect

Voice: Breathy voice

Attributes [hide]

Miles Sydney, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Wymar Winthrop, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a fancy green suit. His hair is always cut to a buzz. His half smiles and brown eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business

Flaws: Secretive. Bonds: Attractive, Enemies, Rich, Job. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Winthrop, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 17 (+3)14 (+2)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Adelard Lancaster, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this western man typically wears black cloth garments or leather armor. He has a small bristly mustache and wavy silver hair. His fierce brown eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.

History: He got into the Marshal business at a young age. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Marshal for hire.

Motivation: Wants to open a new tavern; and he loathes his own lifestyle

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Adelard Lancaster, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Tim Blyth, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears rags and sports a simple walking cane, marred by sweets. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes peer out from beneath his top blue hat.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Glassblower in town.

History: Tim was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: To be a Map Maker again; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, In love. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Tim Blyth, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 9 (-1)11 (+0)
Skills Athletics +4, History +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: Cloth of gold vestments (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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