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NPC Generator

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Advanced [show]


Rolf Dalton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his mace. His long blonde hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. He receives visions of the future at random moments

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Bonds: Has a crush, Slave, Criminal record. Occupation: Merchant

Voice: Stutters

Attributes [hide]

Rolf Dalton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)9 (-1) 15 (+2)18 (+4)
Skills Athletics +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: Red-brown spinel (50 gp). Golden yellow topaz (700 gp). Violet garnet (700 gp).


Social Check DCs


Don Trollope, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He prefers to wear yellow clothing when he does not wear armor, and his gloved hand is found clutching a shortbow. His auburn hair is singed and shortened. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To prove his worth to the world; and his religion dominates his actions

Ideals: Joker. Flaws: Ugly, Mundane, Impulsive. Bonds: Religious, Criminal record. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Don Trollope, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)17 (+3) 12 (+1)9 (-1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 cp.


Social Check DCs


Cory Dayton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a spear. He has wavy auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Joker. Bonds: Adventurer, Poor, Enemies. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Cory Dayton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 14 (+2)8 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. 1 Half-Plate.


Social Check DCs


Cory Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin black vertical stripes and violet pants, and he perpetually has his kukri ready. His hair is always cut to a buzz. He has several tiny ruby earrings on each ear.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He enjoys reading and quiet.

History: He comes from a rich northern family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Logical. Bonds: Rich, Attractive, Religious. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Cory Merton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)10 (+0) 13 (+1)14 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Bertram Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son; and to unite with his sister

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Guardian, Family. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Bertram Sydney, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)18 (+4) 12 (+1)16 (+3)
Skills History +6, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Gnoll, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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