Dustin Camden, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his sai, and is pretty ugly. He has wavy black hair. His hazel eyes are slightly larger than normal.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gifted from a young age, Dustin studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Aquamarine (400 gp). Jet (70 gp). Tiger eye turquoise (5 gp). 1 Masterwork Musical instrument. 1 Climber’s kit. 1 Good lock.
Kyle Quinton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tan trousers with pastel and grey striped suspenders. He wears various colorful collared shirts. He wears a broad hat to cover his moderate length brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: Kyle speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.
History: Sold as a small child to a brothel owner, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels the way he acts is they only way to get by in the world; and obtaining odd cultural human artifacts is his passion
Ideals: Athletic, Impeccable. Bonds: Adventurer, Mentor, Enemies. Occupation: Banker
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Hugh Trowbridge, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a black shirt with thin tan vertical stripes and black pants. His silver hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His father raised him in a mountain cabin. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Wants to work out more often; and he is greedy
Ideals: Athletic, Joker. Flaws: Cynical. Bonds: Nature, Rich. Occupation: Spy
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: Obsidian (14 gp). Violet garnet (300 gp). Black pearl (300 gp). 1 Minor magic item.
Chad Ramsey, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and is pretty ugly. His brown hair is knotted and matted. His ears are large.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is an amazing painter.
History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: He feels threatened by others; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Cynical, Fearful. Bonds: Military, Job. Occupation: Painter
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Terran, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Silver pearl (150 gp). Hematite (9 gp).
Patrick Hackney, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He has done his best to style his silver hair to look like a famous performer. His ears are large.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He enjoys reading and quiet.
History: He was born a particularly ugly child, much to the horror of his parents. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Patrick's homeland. Patrick decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world.
Ideals: Opinionated, Logical, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Dilettante
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 300 gp. Freshwater pearl (16 gp).
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