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NPC Generator

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Advanced [show]


Bertram Budd, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green cloak and cross-gartered black stockings. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny jet earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He now mingles about in high society.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Rich, Criminal record. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Budd, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Golden yellow topaz (900 gp). 1 Masterwork Musical instrument.


Social Check DCs


Balimaar Spaulding, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his red hair. He has gleaming, smiling gray eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Further he is a bit of a stoner and is frequently out of it.

History: Balimaar lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he uses money and sex appeal to get what he needs

Ideals: Optimist. Flaws: Addict. Bonds: Rich, Attractive, Family. Occupation: Server

Voice: Irish accent

Attributes [hide]

Balimaar Spaulding, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +4

Possessions: 70 pp.


Social Check DCs


Thomas Hale, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears tight fighting clothing, which leaves very little to the imagination. He keeps his black hair in a flapper bob. His hazel eyes dart from person to person to random spaces in the air.

Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Opinionated. Flaws: Depressed. Bonds: Poor, Slave. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Thomas Hale, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 16 (+3)6 (-2) 13 (+1)15 (+2)
Skills Animal Handling +3, History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 400 gp. Banded agate (12 gp). Violet garnet (300 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Drogo Gyula, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. His hair is long and chestnut with streaks of blonde, and is pulled back with small yellow clips. His beard is blonde, braided, and well cared for. His fierce brown eyes like to dwell on things.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Religious, Mentor. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Gyula, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 14 (+2)7 (-2)
Skills Deception +0, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Charles Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean yellow cloak covering his clean studded leather. His red hair is unkempt and raggedy. His violet eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy, self-centered, vain, and jealous.

History: Born in the west to a Navigator, Charles learned a great deal about his father's area of expertise. A gifted student he started as a Carpenter, but he got bored and became a Navigator. He became a Navigator soon after.

Motivation: To be a Carpenter again; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Poor, Job. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Charles Roscoe, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 7 (-2)13 (+1)
Skills Perception +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs

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