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Simon Lester, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He feeds upon the attention of others.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Baker

Voice: American accent

Attributes [hide]

Simon Lester, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Chad Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a red and brown robe with the hood down. He wears a top hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Mercenary business at a young age. He married young, but lost his spouse to drow. Days after completing his studies, news broke out that his hometown was attacked by drow. Chad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He is greedy; and he is unsatisfied with his job

Flaws: Insane, Depressed. Bonds: Rich, Job, Enemies. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Chad Barclay, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 7 (-2)14 (+2)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 43000 sp. Sardonyx (30 gp). Silver pearl (50 gp). 1 Minor magic item.


Social Check DCs


Rolf Adley, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of whips on his belt, each one with a ruby on the hilt. His feathered hat is riddled with cuts and holes. His gray eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rolf took refuge in the ruined castle and found the beat up whip and armor he uses now. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Has a crush, Adventurer, Nature. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Rolf Adley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)18 (+4) 11 (+0)7 (-2)
Skills Animal Handling +2, History +6
Senses Passive Perception 10
Languages Common, Goblin, Undercommon, Dwarven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Red-brown spinel (90 gp). Deep green spinel (90 gp).


Social Check DCs


Charles Bradly, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. He carries with him a set of spears on his belt, each one with a opal on the hilt. He has black hair. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered poetry. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Justice, Artistic. Flaws: Insomniac. Bonds: Rich, Nature. Occupation: Knight

Voice: Speaks in third person

Attributes [hide]

Charles Bradly, Male Human Fighter 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: Deep blue spinel (400 gp). Iolite (80 gp).


Social Check DCs


Richard Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His blonde hair is still thick. His thin eyebrows rest above his beady amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. He has never given up on his dancing dream.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Opinionated, Artistic, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Richard Eastoft, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs

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