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Advanced [show]


Trym Huckabee, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A deeply religious man he believes everything happens for a reason. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Bonds: Rich, Attractive, Religious, Military. Occupation: Guard

Voice: Stutters

Attributes [hide]

Trym Huckabee, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)17 (+3) 14 (+2)17 (+3)
Skills Athletics +4, History +5
Senses Passive Perception 12
Languages Common, Druidic, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1500 sp.


Social Check DCs


Hunter Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and red workpants. His shirt is violet, and he wears a heavy red leather apron most of the time. With bright red hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a minor phobia of water and hates getting wet.

History: A powerful wizard made him what he is. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Revenge.

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Mentor, Enemies. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Hunter Dayton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)6 (-2) 15 (+2)15 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Guy Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with brown highlights, and long black pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. He wears a Stetson hat to cover his moderate length golden hair. He has gray eyes.

Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His mother raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered music. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Artistic. Flaws: Impulsive. Bonds: Nature, Guardian, Debt. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Guy Easton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)17 (+3) 8 (-1)11 (+0)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Gentry, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his falchion. His black hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: The child of western immigrants he idolized his mother. Bertram was born on a far western mountains where he grew up under the tutelage of his mother, an expert Cartwright. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Antagonistic, Addict. Bonds: Poor, Immigrant. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Gentry, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Anthony Presley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a red costume with the symbols of death on his torso. His broad hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Sage mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and doesn't want to be a glassblower and was forced into it by his family

Ideals: Professionalism, Philantrophist. Flaws: Ugly, Disease. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Anthony Presley, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 5 (-3)18 (+4) 11 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Auran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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