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NPC Generator

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Advanced [show]


Alex Morley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He enjoys reading and quiet.

History: He was born in the east, but his parents moved at a very young age to the north. He worked as a nervous Actor and found it very stressful. He now owns his own business.

Motivation: To be a Banker again; and further expansion of business

Ideals: Logical. Bonds: Attractive, Job, Immigrant. Occupation: Actor

Voice: Speaks through clenched teeth

Attributes [hide]

Alex Morley, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Wymar Hartford, Male Human [Permalink]

Personal [hide]

Description: This man wears just a blue suit, and sports empty pouches on his belt. He has wavy red hair. His eyes, though not visible through his cowl, are amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 6 years old his parents immigrated from the west. He moved from fad to fad and when he turned 15 he discovered poetry. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Sensitive, Insane. Bonds: Immigrant, Rich. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

Wymar Hartford, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)15 (+2) 9 (-1)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 2 Smokesticks. 4 Alchemist’s fire. 2 Holy water.


Social Check DCs


Adelard Digby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair has been sun bleached extensively. His blue eyes peer out from beneath his Stetson black hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great joy in being the best Tanner in town.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He has worked as a Tanner like his mother before him.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Justice, Entrepeneur. Bonds: Poor, Job, Slave. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Adelard Digby, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Geoffrey Garfield, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man prefers to wear flannel. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. Geoffrey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Geoffrey decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Professionalism. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Criminal record. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Geoffrey Garfield, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Justin Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He has black hair. His eyes are violet and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the west was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, Forgetful. Bonds: Adventurer, Slave, Immigrant. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Justin Allerton, Male Human Fighter 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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