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NPC Generator

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Advanced [show]


Norman Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is brown, silky, and of moderate length. He has green eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small plains village. He was an athlete and attended two major summer competitions. He never won. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting, Philantrophist. Bonds: Attractive, Nature. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Norman Thorpe, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Norman Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are green and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Locksmith, but he got bored and became a Map Maker. He inherited the family business which he has now maintained for 10 years.

Motivation: Further expansion of business.

Ideals: Impeccable. Bonds: Poor, Adventurer, Religious, Job. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Norman Huxley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Adelard Kenley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: Adelard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Slave, Criminal record. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Adelard Kenley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Patrick Beitz, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tan small hat and tan clothes. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His eyes are blue.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and many brigands want him driven away

Ideals: Joker. Flaws: Disease. Bonds: Military, Job, Enemies. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Beitz, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Lewis Hastings, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is an epitome of beauty. He sports a long golden beard, and similarly colored long hair. His eyes are green.

Personality: He has a massive crush on the younger sibling of the Armorer who has hired him part-time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school to support his sick mother, and resented it. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Has a crush, Family. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Lewis Hastings, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)7 (-2) 9 (-1)4 (-3)
Skills Acrobatics +3, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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