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NPC Generator

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Advanced [show]


Reynard Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears suspenders and brown workpants. His shirt is violet, and he wears a heavy brown leather apron most of the time. He wears his silver hair down. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and regain custody of his son

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Depressed. Bonds: Family. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Reynard Blythe, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Large well-done wool tapestry (400 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). 1 Minor magic item.


Social Check DCs


Trym Thornton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is blonde and very short. His gray eyes peer out from beneath his small white hat.

Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.

History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Fearful. Bonds: Attractive, Mentor. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Trym Thornton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)15 (+2) 9 (-1)15 (+2)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Abyssal, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dustin Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is blonde and curly. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. When Dustin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by drow. Dustin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: A deep hatred of drow; and many drow want him driven away

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Military. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Dustin Cholmondeley, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)13 (+1) 7 (-2)12 (+1)
Skills Acrobatics +1, Survival +0
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Miles Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs, and carries lances. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Spy, and he later adopted a second daughter.

Motivation: Wants to raise his children well.

Ideals: Fighting, Impeccable. Bonds: Nature, Rich, Family. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Miles Shipley, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Gold dragon comb with red garnet eye (800 gp). Gold and topaz bottle stopper cork (800 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Roland Ashton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light violet in addition to tight pants. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: Roland wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and he seems to be bored by most things

Ideals: Disciplined. Flaws: Mundane. Bonds: Immigrant, Religious, Nature, Family. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Roland Ashton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 17 (+3)10 (+0)
Skills Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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