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NPC Generator

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Advanced [show]


Diggory Washington, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear tan tank tops with black pants. He has moderate length auburn hair. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: An old rival family wants him found; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist. Flaws: Ugly, Cynical. Bonds: Poor, Immigrant. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Diggory Washington, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 9 (-1)4 (-3)
Skills Arcana +2, Performance -1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Odo Peyton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a grey armored body suit, with a simple yellow line shooting up and back down. His silver hair and beard is wavy and long. He has gleaming, smiling blue eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Military. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Odo Peyton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)8 (-1) 7 (-2)15 (+2)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: A miniature golden chest with tiny emeralds lining the top (150 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp).


Social Check DCs


Gunter Abram, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Miller does. His golden hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gunter was born with his mother's beautiful face. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Optimist. Bonds: Job, Attractive, Adventurer. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gunter Abram, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)10 (+0) 8 (-1)9 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. Malachite (5 gp). Azurite (5 gp).


Social Check DCs


Solomon Rodney, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Merchant. His hair is short and brown. His face is covered beneath a completely black helmet.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.

History: Solomon was raised in a hard working conservative environment. He has had some formal music training, and achieved minor success. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: To be a Knight again.

Ideals: Artistic. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Solomon Rodney, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 4 (-3)13 (+1)
Skills Animal Handling -1, Nature +5
Senses Passive Perception 7
Languages Common, Sylvan, Orc, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Masterwork manacles. 1 Simple lock. 1 Spyglass. 1 Average lock.


Social Check DCs


John Shelly, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a very tight haircut. His eyes are likewise green. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 5 years old his parents immigrated from the west. A gifted student he started as a Herbalist, but he got bored and became a Sculptor. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: He has comitted a past crime that haunts him to this day; and he'd like to take his coworkers down a peg

Flaws: Addict, Hedonist. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

John Shelly, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 14000 cp.


Social Check DCs

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