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NPC Generator

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Advanced [show]


Adam Kendal, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears tight fighting clothing, which leaves very little to the imagination. His red hair is drawn into a tight pony tail with a card scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Adam studied abroad. Adam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Adam and his spouse have recently divorced.

Motivation: Wants his loneliness to end.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Has a crush, Nature. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Adam Kendal, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)10 (+0) 15 (+2)9 (-1)
Skills Athletics +5, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gilbert Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Dilettante, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He wears his white hair up in a very large beehive style do. His fierce violet eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Some 8 years later his spouse died after the birth of his son. Heartbroken, Gilbert never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Disciplined, Optimist, Logical. Flaws: Insane. Bonds: In love, Job. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Gilbert Fawcett, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp.


Social Check DCs


Hunter Rodney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears blue trousers with white and black striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. His blonde hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is irascible and easily irritated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted psionic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave, Nature. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Hunter Rodney, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Red spinel (130 gp). Golden yellow topaz (500 gp). Fiery yellow corundum (1200 gp). Black pearl (500 gp).


Social Check DCs


Chad Clare, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered flail and tarnished sickle as well. He wears his brown hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a wizard, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Logical. Bonds: Attractive, Mentor. Occupation: Courier

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Chad Clare, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Religion +3, Sleight of Hand -1
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 200 gp. Golden pearl (150 gp). Silver pearl (150 gp).


Social Check DCs


Patrick Merton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is an epitome of beauty. He wears his white hair up in a very large beehive style do. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his sister to traveling adventurers; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Fearful, Mundane. Bonds: Attractive, Family. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Patrick Merton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills History +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Magnifying glass. 1 Masterwork Artisan’s tools. 1 Masterwork manacles.


Social Check DCs

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